﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Framework.Math {
    
    /// <summary>
    /// Initializes a new instance of the <see cref="MathHelper"/> class.
    /// </summary>
    /// <param name="dimension">The dimension.</param>
    /// <param name="positions">The positions.</param>
    //internal ToStringf2( ) {
       
    //}
}